<?php/** * Sample parallel Runtime/Future processing * using a generator to produce the list of items to process * * Items to process in parallel come from a generator * It could be anything : e.g fetch a mysql array, a DirectoryIterator... * Thus the number of items to process in parallel is NOT known in advance * * This algorithm attributes items to each parallel thread dynamically * As soon as a thread has finished working * It is assigned a new item to process * until all items are processed (generator closes) * * In this example we process 50 items in 5 parallel threads * It produces output in this form (output changes at each run) : * * ThreadId: 1 => Item: 1 (Start) * ThreadId: 2 => Item: 2 (Start) * ThreadId: 3 => Item: 3 (Start) * ThreadId: 4 => Item: 4 (Start) * ThreadId: 5 => Item: 5 (Start) * ThreadId: 5 => Item: 5 Sleep: 3s (End) * ThreadId: 5 => Item: 6 (Start) * ThreadId: 3 => Item: 3 Sleep: 4s (End) * ThreadId: 3 => Item: 7 (Start) * ThreadId: 2 => Item: 2 Sleep: 6s (End) * ThreadId: 2 => Item: 8 (Start) * ... * ThreadId: 4 => Item: 44 Sleep: 6s (End) * ThreadId: 4 => Item: 49 (Start) * ThreadId: 3 => Item: 46 Sleep: 5s (End) * ThreadId: 3 => Item: 50 (Start) * ThreadId: 2 => Item: 43 Sleep: 9s (End) * Destroy ThreadId: 2 * ThreadId: 1 => Item: 47 Sleep: 5s (End) * Destroy ThreadId: 1 * ThreadId: 4 => Item: 49 Sleep: 7s (End) * Destroy ThreadId: 4 * ThreadId: 5 => Item: 48 Sleep: 10s (End) * Destroy ThreadId: 5 * ThreadId: 3 => Item: 50 Sleep: 10s (End) * Destroy ThreadId: 3 */// Generate list of items to process with a generatorfunction generator(int $item_count) { echo "Item count: $item_count\n"; for ($i=1; $i <= $item_count; $i++) { yield $i; }}function testConcurrency(int $concurrency, int $max_item_count) { // Set item_count to a random number so that each run is different $item_count= rand(1, $max_item_count); // Create generator $generator = generator($item_count); // Function executing in each thread. Have a snap for a random time for example ! // You could make some calculation here or transfer files or whatever... $producer = function (int $item_id) { $seconds = rand(1, 10); sleep($seconds); return ['item_id' => $item_id, 'sleep_seconds' => $seconds]; }; // Fill up threads with a single future initialized to 'false' value for ($thread_id = 1; $thread_id <= $concurrency; $thread_id++) { $threads[$thread_id] = ['runtime' => new \parallel\Runtime(), 'future' => false]; } // Create infinite loop for the whole processing while (true) { // Loop through threads until generator closes and all threads are destroyed foreach ($threads as $thread_id => &$thread) { if ($thread['future'] === false and $generator->valid()) { // Thread is inactive and generator still has values : run something in the thread $item_id = $generator->current(); $thread['future'] = $thread['runtime']->run($producer, [$item_id]); echo "ThreadId: $thread_id => Item: $item_id (Start)\n"; $generator->next(); } elseif ($thread['future'] === false) { // Destroy thread in case generator is closed echo "Destroy ThreadId: $thread_id\n"; unset($threads[$thread_id]); } elseif ($thread['future']->done()) { // Thread finished working. Get result value. $item = $thread['future']->value(); echo "ThreadId: $thread_id => Item: {$item['item_id']} Sleep: {$item['sleep_seconds']}s (End)\n"; // Thread is ready to run again $thread['future'] = false; } } // Escape infinite loop when all threads are destroyed if (empty($threads)) break; }}$concurrency = 5;$item_count = 50;testConcurrency($concurrency, $item_count);?>