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A classe parallel\Future

(0.8.0)

Futures

Um Future representa o valor de retorno ou exceção não detectada de uma tarefa e expõe uma API para cancelamento.

Exemplo #1 Exemplo mostrando Future como valor de retorno

<?php
$runtime
= new \parallel\Runtime;
$future = $runtime->run(function(){
return
"Mundo";
});
printf("Olá %s\n", $future->value());
?>

O exemplo acima produzirá algo semelhante a:

Olá Mundo

O comportamento de um future também permite que ele seja usado como um simples ponto de sincronização mesmo quando a tarefa não retorna um valor explicitamente.

Exemplo #2 Exemplo mostrando Future como ponto de sincronização

<?php
$runtime
= new \parallel\Runtime;
$future = $runtime->run(function(){
echo
"no filho ";
for (
$i = 0; $i < 500; $i++) {
if (
$i % 10 == 0) {
echo
".";
}
}
echo
" deixando filho";
});

$future->value();
echo
"\npai continua\n";
?>

O exemplo acima produzirá algo semelhante a:

no filho .................................................. deixando filho
pai continua

Resumo da classe

final class parallel\Future {
/* Resolution */
public value(): mixed
/* State */
public cancelled(): bool
public done(): bool
/* Cancellation */
public cancel(): bool
}

Índice

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Notas Enviadas por Usuários (em inglês) 1 note

up
1
Thierry Kauffmann
3 years ago
<?php

/**
* Sample parallel Runtime/Future processing
* using a generator to produce the list of items to process
*
* Items to process in parallel come from a generator
* It could be anything : e.g fetch a mysql array, a DirectoryIterator...
* Thus the number of items to process in parallel is NOT known in advance
*
* This algorithm attributes items to each parallel thread dynamically
* As soon as a thread has finished working
* It is assigned a new item to process
* until all items are processed (generator closes)
*
* In this example we process 50 items in 5 parallel threads
* It produces output in this form (output changes at each run) :
*
* ThreadId: 1 => Item: 1 (Start)
* ThreadId: 2 => Item: 2 (Start)
* ThreadId: 3 => Item: 3 (Start)
* ThreadId: 4 => Item: 4 (Start)
* ThreadId: 5 => Item: 5 (Start)
* ThreadId: 5 => Item: 5 Sleep: 3s (End)
* ThreadId: 5 => Item: 6 (Start)
* ThreadId: 3 => Item: 3 Sleep: 4s (End)
* ThreadId: 3 => Item: 7 (Start)
* ThreadId: 2 => Item: 2 Sleep: 6s (End)
* ThreadId: 2 => Item: 8 (Start)
* ...
* ThreadId: 4 => Item: 44 Sleep: 6s (End)
* ThreadId: 4 => Item: 49 (Start)
* ThreadId: 3 => Item: 46 Sleep: 5s (End)
* ThreadId: 3 => Item: 50 (Start)
* ThreadId: 2 => Item: 43 Sleep: 9s (End)
* Destroy ThreadId: 2
* ThreadId: 1 => Item: 47 Sleep: 5s (End)
* Destroy ThreadId: 1
* ThreadId: 4 => Item: 49 Sleep: 7s (End)
* Destroy ThreadId: 4
* ThreadId: 5 => Item: 48 Sleep: 10s (End)
* Destroy ThreadId: 5
* ThreadId: 3 => Item: 50 Sleep: 10s (End)
* Destroy ThreadId: 3
*/

// Generate list of items to process with a generator
function generator(int $item_count) {
echo
"Item count: $item_count\n";
for (
$i=1; $i <= $item_count; $i++) {
yield
$i;
}
}

function
testConcurrency(int $concurrency, int $max_item_count) {

// Set item_count to a random number so that each run is different
$item_count= rand(1, $max_item_count);
// Create generator
$generator = generator($item_count);

// Function executing in each thread. Have a snap for a random time for example !
// You could make some calculation here or transfer files or whatever...
$producer = function (int $item_id) {
$seconds = rand(1, 10);
sleep($seconds);
return [
'item_id' => $item_id, 'sleep_seconds' => $seconds];
};

// Fill up threads with a single future initialized to 'false' value
for ($thread_id = 1; $thread_id <= $concurrency; $thread_id++) {
$threads[$thread_id] = ['runtime' => new \parallel\Runtime(), 'future' => false];
}

// Create infinite loop for the whole processing
while (true) {
// Loop through threads until generator closes and all threads are destroyed
foreach ($threads as $thread_id => &$thread) {
if (
$thread['future'] === false and $generator->valid()) {
// Thread is inactive and generator still has values : run something in the thread
$item_id = $generator->current();
$thread['future'] = $thread['runtime']->run($producer, [$item_id]);
echo
"ThreadId: $thread_id => Item: $item_id (Start)\n";
$generator->next();
} elseif (
$thread['future'] === false) {
// Destroy thread in case generator is closed
echo "Destroy ThreadId: $thread_id\n";
unset(
$threads[$thread_id]);
} elseif (
$thread['future']->done()) {
// Thread finished working. Get result value.
$item = $thread['future']->value();
echo
"ThreadId: $thread_id => Item: {$item['item_id']} Sleep: {$item['sleep_seconds']}s (End)\n";
// Thread is ready to run again
$thread['future'] = false;
}
}

// Escape infinite loop when all threads are destroyed
if (empty($threads)) break;
}
}

$concurrency = 5;
$item_count = 50;

testConcurrency($concurrency, $item_count);

?>
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